Since that reload takes a very long 4.5 seconds, the Blunderbuss can only fire at a maximum potential of 13 RPM. Due to its single shot nature, a reload is mandatory to load up the next shot. The Blunderbuss has a very slow rate of fire.
This is very beneficial to destroying the Goliath, as teammates can either finish it off, or damage it enough to kill a rather healthy pilot outright. In most circumstances, a player with a well aimed shot can deal anywhere between 80 or 90% of the damage needed to kill the XS1 Goliath. The Blunderbuss can deal a very deadly amount of damage with one shot, and can easily score multiple kills per shot if the opportunity should arise.ĭue to the Blunderbuss' sheer lethality, it is extremely effective at damaging enemies piloting an XS1 Goliath. The Blunderbuss is also notable of possessing an incredible 18 pellets per shot, alongside being a one pellet kill at any range where the Blunderbuss can hit in Hardcore game modes. At any range longer than 16.5 meters, the Blunderbuss ceases to deal any damage whatsoever. At any range between 7.5 meters and 16.5 meters, the Blunderbuss deals thirty damage per pellet, scoring a four pellet kill. The Blunderbuss deals fifty damage per pellet at any range less than 7.5 meters, which results in a two pellet kill. The Blunderbuss is a very high damage per pellet shotgun, practically identical to the Tac-19 in terms of damage per pellet, but by far the strongest in terms of per shot power. To unlock this weapon, the player first needs to receive a variant of it in an Advanced Supply Drop/ Supply Drop (note that this must be done before the player can use it in Private Match either). It became available first on July 21 on Xbox One, and August 20 for PlayStation and PC. It is a bit different in design than the Multiplayer variant. Allied Powers and Axis Powers ( WWII) " Muzzle-loading firearm." - DescriptionĪn unusable small version of the Blunderbuss can be seen in Irons' office in the campaign mission " Sentinel".