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The Fallout 4 carry mechanic has also been included because River used to bring prizes to their masters (often large random items, like a large branch). For example, Burgess and a colleague realized that when they took her for a walk, River tended to run forward, then stop and turn around to make sure the two developers were still with her - this behavior was then replicated in the game. River was with the team and the more time she spent, the more she was seen as a character, a friend, and her personality was recreated in the game. The dog attended the development team meetings, not only to record game scenes or to be studied, but also to socialize. River wasn't originally supposed to be the character's interpreter, as the team had been researching "professional dogs" trained for film or to assist the police.Ī new member of the Fallout 4 Dogmeat team was researching German Shepherds though, and River was quickly picked. The team first wanted him to be a companion and only then an ally for battles. Here's everything he told us.īurgess explains that the goal of the Fallout 4 team was to make Dogmeat a character and not a weapon. The Studio Director tells us River's story in a touching sequence of messages on Twitter.
Fallout 4Joel Burgess announces on Twitter that River, a German shepherd who played Dogmeat in Fallout 4, is dead.